Lead: I cut the size of the network packet and now the game doesn't seem to work.
Me: Let me see. Oh, yeah, here it is. You're probably running out of packets we've allocated in the queue. You need more of them.
Lead: Why would we run out?
Me: ... because you changed the packet size and now they're smaller?
Lead: If they're smaller, aren't we reducing the data size?
Me: ... nooo, because the amount of data you're sending is the same, but the capacity of the packets is less. So you need more packets.
Silence.
Lead: Ohhhh, I see what you're doing.
What was I doing? Was it "division"?